Report Photo Mode
Star Wars Outlaws is set in the Star Wars universe between the events of the films The Empire Strikes Back and Return of the Jedi (1983), the story follows Kay Vess, a young rogue, much like Han Solo, who has put together a team for a major heist in order to pay off a crime syndicate. The game is in a third-person view, in which the player explores an open world environment and faces various challenges and activities.
Before we start talking about Photo Mode, go to Options, Video, Cinematic Mode to remove the black bars. You can't remove the 21:9 in your shot options and if you want a 16:9 shot you are forced to crop it in post production.
Activate Photo Mode: Options button and Photo Mode. The feedback and speed of clicking the button allows you to quickly stop between actions.
Camera freedom: vote 8
The camera control is good and has a great amount of room to maneuver. The terrain and objects also have room to maneuver and you can move around by insisting. The maps, unfortunately, apparently large, are actually small even in height and if you try to look down from above you could find yourself stuck in the movement of the cameras. An important addition that makes the Photo Mode of Star Wars Outlaws unique is the ability to use 2 cameras at the same time. You can use one point for a shot and switch to the other without losing the angle. It is an important addition especially for those looking for perfection in the shot or have multiple ideas for the final result.
Camera adjustment: vote 7
You can rotate up to 180 degrees and the camera control does not change in the center of the shot. There are small distortions at the edges of the shot that create a blurry effect.
Aperture and focus adjustment: vote 10
Simple with several options and with many really interesting options. If you love detail, close-ups and very tight zooms you really have fun. Some functions are hidden among other things and could have a menu dedicated to the use of detail.
The aperture, in addition to being able to activate or disable it, is adjusted on numerical values and allows an almost total closure of the focus while already arriving at half of the bar everything is already visible.
Another addition are the Lens. As I said above, this Photo Mode is perfect if you are looking for extreme detail and zoom. You have the use of 4 lenses from the farthest to the closest: in play (the base), 30mm, 50mm, 75mm and 100mm. The difference with the distance adjustment is that this option does not modify the shot in any way and guarantees a photographic rendering to the shot. Needless to say that the rendering is truly incredible.
A hidden option and for those who want perfection in the shot is the View Finder Mode. This function will precisely search for your subject to frame using a single point, 5 points and 45 points. A truly high-level function that should be included in all Photo Modes.
Ability to change the character: vote 7
It's possible to show or remove the character of Kay or Nix individually. It is not possible to change pose or position in any way. It is important that the option is there but it would have been nice to have the option to insert or remove NPCs in the shot. The maps are full of characters and sometimes it would be nice to see the scene empty.
Brightness and contrast adjustments: vote 7
Saturation, contrast and exposure present with functional adjustments. It is not possible to reach the extremes but we are satisfied also because the modification is visible. The tools could have been more precise and with greater variety.
Filters: vote 5
There are 2 filters: Wild West and Noir. The first filter is interesting because it radically modifies the shot with a color tone that can be replicated but having it as a default is good. Noir is a grayscale filter with light tones that can be adjusted via contrast and exposure.
There are 2 important options that I have intentionally left in this section because they can guarantee you new filters.
Shadows, Midtones and Highlights work very well and are adjustable with excellent results. Unfortunately, the Color Grading, as with the other adjustments, are too sharp and marked and the moment you touch Red or Green or Blue you have a marked change in the shot.
Frames: vote 5
Cinematic version (almost 21:9) and vertical (it is not 16:9). Sketchy and very useless. It has no use function.
Logo: vote 5
The logo is only one and it is the game logo or you can insert the location or the greeting. It seemed to me a lazy and useless option.
The Photo Mode of Star Outlaws is really fun to use because the worlds, situations and action situations that are created are all different. The team of Massive Entertainment wanted to include new things and it is evident how much they care about Virtual Photography. There are some lazy elements that do not help but they can be improved.
8.0
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